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AI Insights · Timothy · April 2024

Top 5 Sniper Games Performance in Colombia Q1 2024

Discover the performance of the top 5 sniper games on a unified platform in Colombia during the first quarter of 2024, including trends in downloads, revenue, and active users.

Top 5 Sniper Games Performance in Colombia Q1 2024

During the first quarter of 2024, the top 5 sniper games in Colombia showed varying performance trends across downloads, revenue, and active users. Below is a detailed analysis of each game's performance based on data from Sensor Tower.

Sniper 3D: Gun Shooting Games by Wildlife Studios saw a fluctuation in weekly revenue, peaking at around $998 in the week of February 26. Weekly downloads experienced a decline from 30.7K in the first week of January to a low of 16.2K in early March, before rebounding to 23.2K by the end of the quarter. Active users also showed a downward trend, starting at 186.3K in early January and decreasing to 129.3K by mid-March, with a slight increase to 146.2K in the last week of March.

Camo Sniper from SUPERSONIC STUDIOS LTD had no reported revenue throughout the quarter. Weekly downloads began at 27.5K in the first week of January, dropping to 6.5K by mid-February, and then recovering to 15.3K by the end of March. Active users followed a similar pattern, starting at 132.3K and decreasing to 99.7K in mid-February, before rising to 119.8K in the last week of March.

Sniper Fury: Shooting Game by Gameloft showed minimal revenue, with a peak of $34 in the week of February 19. Downloads started at 4K in the first week of January and fell to 2.4K in early March, with a slight increase to 3.7K by the last week of March. Active users declined from 17.4K in early January to 14.7K by mid-March, followed by an increase to 16.9K in the final week of the quarter.

Sniper Strike: Shooting Games from Mobile Gaming Studios saw a peak weekly revenue of $107 in mid-March. Downloads decreased from 3.6K in early January to a low of 1.6K by early March, before surging to 9.7K in the last week of March. Active users also followed this trend, starting at 10.3K in early January, dipping to 3.6K in early March, and then jumping to 13.3K by the end of the quarter.

Giant Wanted, also from SUPERSONIC STUDIOS LTD, reported no revenue for the quarter. Downloads initially increased from 2K in early January to 4.7K by the end of January, then declined to 1.3K by mid-March, ending slightly higher at 1.4K in the last week. Active users rose from 7.7K in early January to a peak of 12K by the end of January, before declining to 6.4K by the end of the quarter.

For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024